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Identify the correct sequence of the emergence of the following concepts. A. Virtual Communities B. Cyber Culture C. Being Digital D.
Question



Identify the correct sequence of the emergence of the following concepts.
A. Virtual Communities
B. Cyber Culture
C. Being Digital
D. Tele Computer
E. Interactive Media Culture
Choose the correct answer from the options given below:

A.

A, B, C, D, E

B.

B, C, D, A, E

C.

D, A, C, E, B

D.

C, D, E, A, B

Correct option is C


The correct sequence based on the historical development of these concepts is:
1. Tele Computer (D): This concept emerged early on with the integration of telecommunications and computing systems, a foundational step in digital communication.
2. Virtual Communities (A): Virtual communities, groups of people interacting online, started gaining attention in the 1980s and early 1990s, especially with the rise of the internet.
3. Being Digital (C): Popularized by Nicholas Negroponte’s 1995 book, Being Digital marks the transition from analog to digital media.
4. Interactive Media Culture (E): This concept developed as media became more interactive, particularly with the rise of the web and multimedia technologies in the late 1990s and 2000s.
5. Cyber Culture (B): Refers to the broader cultural impact of digital technologies, including the internet and virtual communities, which solidified into a recognized field of study and cultural analysis later.
Information Booster: · Tele Computer: Represents the early phase of integrating computers with telecommunications, dating back to the mid-20th century.
· Virtual Communities: Began emerging in the 1980s, with the development of online forums and early social networks.
· Being Digital: Nicholas Negroponte’s influential book, published in 1995, highlighted the transition from analog to digital technologies.
· Interactive Media Culture: Developed with the widespread use of the internet and interactive platforms in the late 1990s.
· Cyber Culture: Represents the collective cultural aspects of the internet age, including the societal impact of digital interactions.

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