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    Match List – I with List – II:List - I(Apps)List - II(Uses)(A)Labster(I)Real-time polling(B)Google Earth(II)Virtual labs and simulations(C)Kahoot(III)
    Question

    Match the columns.

    Match List – I with List – II:


    List - I
    (Apps)

    List - II
    (Uses)
    (A)
    Labster
    (I)
    Real-time polling
    (B)
    Google Earth
    (II)
    Virtual labs and simulations
    (C)
    Kahoot
    (III)
    Virtual field trips and geographic exploration
    (D)
    Poll Everywhere
    (IV)
    Online quizzes and assessments

    Choose the correct answer from the options given below:

    A.

    (A)-(IV), (B)-(III), (C)-(II), (D)-(I)

    B.

    (A)-(I), (B)-(II), (C)-(III), (D)-(IV)

    C.

    (A)-(II), (B)-(III), (C)-(IV), (D)-(I)

    D.

    (A)-(III), (B)-(I), (C)-(II), (D)-(IV)

    Correct option is C

    The correct matches are:
    (A) Labster – (II) Virtual labs and simulations: Labster provides virtual science labs for students to perform experiments in a simulated environment.
    (B) Google Earth – (III) Virtual field trips and geographic exploration: Google Earth enables exploration of geographical locations and virtual trips.
    (C) Kahoot – (IV) Online quizzes and assessments: Kahoot is widely used for creating interactive quizzes and assessments.
    (D) Poll Everywhere – (I) Real-time polling: Poll Everywhere is a tool for conducting real-time polls and collecting audience feedback.
    Information Booster
    1. Labster enhances learning in STEM fields by providing immersive and interactive simulations.
    2. Google Earth supports geography, history, and environmental studies through virtual exploration.
    3. Kahoot is an engaging tool for online quizzes, used extensively in classrooms and training sessions.
    4. Poll Everywhere fosters interactive communication by allowing live feedback during presentations.
    5. These apps integrate technology with education, making learning more engaging and accessible.
    6. Virtual and interactive learning tools help overcome traditional educational limitations, such as lack of physical resources.

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