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    In a game playing search tree, up to which depth α−β pruning can be applied? (A) Root (0) level (B) 6 level (C) 8 level (D) Depends on uti
    Question



    In a game playing search tree, up to which depth α−β pruning can be applied?
    (A) Root (0) level
    (B) 6 level
    (C) 8 level
    (D) Depends on utility value in a breadth-first order
    Choose the correct answer from the options given below:

    A.

    (B) and (C) only

    B.

    (A) and (B) only

    C.

    (A), (B) and (C) only

    D.

    (A) and (D) only

    Correct option is A


    Alpha-Beta Pruning Overview:
    Alpha-beta pruning is an optimization technique for the minimax algorithm used in game-playing AI to ignore branches of the search tree that cannot influence the final decision. The depth to which alpha-beta pruning can be applied depends on:
    1. The structure of the game tree.
    2. The utility values at different levels of the tree.
    Analysis of the Question:
    (A) Root (0) level: Alpha-beta pruning starts at the root level, but it is primarily applied as the algorithm traverses deeper into the tree.
    (B) 6 levels: Alpha-beta pruning can work up to any level of the tree, including the 6th level, provided that utility values are available at the leaf nodes.
    (C) 8 levels: Similarly, pruning can extend to the 8th level or further, depending on the size of the tree and computational resources.
    (D) Depends on utility value in a breadth-first order: This option is misleading because alpha-beta pruning is applied in a depth-first traversal, not breadth-first.
    Correct Answer Analysis:
    (B) 6 level: Correct. Pruning can apply up to the 6th level.
    (C) 8 level: Correct. Pruning can also apply up to the 8th level or deeper if the tree allows.
    Thus, the correct answer is: (a) (B) and (C) only.
    Information Booster:
    1. Alpha-Beta Pruning Principles:
    · Alpha: Best value that the maximizer currently guarantees.
    · Beta: Best value that the minimizer currently guarantees.
    2. Benefits of Alpha-Beta Pruning:
    · Reduces the number of nodes evaluated.
    · Allows deeper exploration of the game tree within the same computational resources.
    3. Depth-First Traversal: Alpha-beta pruning operates on a depth-first traversal of the game tree, ensuring early termination of unpromising branches.
    Additional Knowledge:
    · Utility values are used to evaluate leaf nodes of the game tree.
    · Breadth-first search is not applicable to alpha-beta pruning as it is not optimal for evaluating game trees.

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